POV-Ray : Newsgroups : povray.binaries.images : Dune Buggies Revisited (71K - 1024x768) : Re: Dune Buggies Revisited (71K - 1024x768) Server Time
4 Oct 2024 17:17:11 EDT (-0400)
  Re: Dune Buggies Revisited (71K - 1024x768)  
From: Ken
Date: 8 Mar 1999 22:38:20
Message: <36E496F0.41AA8AE8@pacbell.net>
Colorman (Kraxmel) wrote:
> 
> I got to the point where I really started to hate the other picture I posted
> (Subject: Dune Buggies), so I reworked a couple things.
> 
> Cman

  That is som very good modeling on the buggy bodies. The tires on the
 other hand. Ok I know that you know, I just wanted you to know, that
 I know you knew.

  I have a presnt for you. Those tires were bothering me so much that
 I hacked out a couple of possible solutions for you. The small image
 pretty much tells it all and the script is short so enjoy.
 Please have them installed before you post again.


   // This is the single scaled torus on the right

         torus{.8,.4 rotate 90*x scale<1,1,1.7>
       pigment{rgb .05}
        finish{ambient .3 specular .41}
               rotate 45*y
               translate x*2.3
              }

  // This is the single scaled and intersected fat slick
  // tire on the left

  intersection{
         torus{.76,.4 rotate 90*x scale<1,1,1.7>}
      cylinder{z*-1,z*1,1 open }
       pigment{rgb .05}
        finish{ambient .3 specular .41}
               rotate 45*-y
               translate x*-2.3
              }


  // This is the CSG'd, front wheel type, treaded tire in the middle
  // and laying down in front

  #declare Tire_With_Tread =
  difference  {
  intersection{
         torus{.45,.3 rotate 90*x scale<1,1,1.4>}
      cylinder{ z*-1,z*1,.65 open}
              }
    difference{
         union{
      cylinder{z*-.007,z*.007,.69 translate z*-.250}
      cylinder{z*-.007,z*.007,.69 translate z*-.150}
      cylinder{z*-.007,z*.007,.69 translate z*-.075}
      cylinder{z*-.007,z*.007,.69 translate z*    0}
      cylinder{z*-.007,z*.007,.69 translate z* .075}
      cylinder{z*-.007,z*.007,.69 translate z* .150}
      cylinder{z*-.007,z*.007,.69 translate z* .250}
              }
      cylinder{z*-.1,z*.1,.63 }
              }
  intersection{
         torus{.4,.27 rotate 90*x scale<1,1,1.4>}
      cylinder{z*-1,z*1,.5 open}
              }
      cylinder{z*-1,z*1,.3 }
       pigment{rgb .05}
              }


  object{Tire_With_Tread scale<1.2,1.2,.75>rotate 65*y translate z*-1.5
  finish{ambient .3 specular 1}}

  object{Tire_With_Tread scale<1.2,1.2,.50>rotate 95*x translate<.25,-.75,-3>
  finish{ambient .3 specular .64}}


-- 
Ken Tyler

mailto://tylereng@pacbell.net


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tires.jpg


 

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